Class Central is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

YouTube

Introducing the Ray Tracing Pipeline - Ray Tracing Series

The Cherno via YouTube

Overview

Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only!
Explore the fundamentals of the ray tracing pipeline in this 29-minute video tutorial. Learn how to restructure code to mimic the GPU ray tracing pipeline, implement key functions such as PerPixel/RayGen, TraceRay, ClosestHit, and Miss, and understand their roles in creating photorealistic digital imagery. Dive into practical implementations, including shading techniques and handling reflection rays, while focusing on performance optimization in C++. Gain insights into leveraging GPU power for efficient ray tracing algorithms, setting the foundation for advanced rendering techniques.

Syllabus

- Restructuring our code to behave like the ray tracing pipeline
- PerPixel / RayGen function
- TraceRay function and payloads
- ClosestHit function
- Miss function
- Other shaders in the GPU Ray Tracing pipeline
- Implementing the functions
- Implementing PerPixel
- Changing our TraceRay function
- Implementing ClosestHit
- Shading in our PerPixel function
- Implementing our Miss function
- The result
- Testing our pipeline with a reflection ray
- Ignoring negative hit distances

Taught by

The Cherno

Reviews

Start your review of Introducing the Ray Tracing Pipeline - Ray Tracing Series

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.