Overview
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Explore advanced techniques for integrating iClone 7 characters and animations into Unreal Engine 4 in this 17-minute tutorial video. Learn how to export custom skeletons with animations from the iClone library and implement them using a customized 3rd person character controller in Unreal. Master the process of exporting character animations, importing custom skeletons, creating simple animation blueprints, setting up character animation events, and replacing the playable character. Gain valuable insights into streamlining your workflow between iClone 7.2 and Unreal Engine 4, enhancing your game development capabilities. Note that while 3DXchange is no longer required for the export process, a Pipeline license for 3DXchange is still necessary for full functionality.
Syllabus
Exporting Character Animations
Importing Custom Skeletons to Unreal
Creating a Simple Animation Blueprint
Creating Character Animation Events
Replacing Playable Character
Taught by
Reallusion