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Learn the essential steps for rigging a character in Blender with this 10-minute tutorial. Follow a streamlined workflow to add armature, weight paint your model, and create poses for a simple character. Begin by adding and scaling armature to fit your model, then extrude additional bones for specific features like ears and tail. Discover how to create an IK bone for the tail to enhance control. Address unwanted stretching issues through proper weight painting techniques, understanding the color-coded system for mesh influence. Finally, explore the process of creating and saving individual poses, allowing for easy combination and manipulation of your character's movements.