Learn how to create an enemy that follows a path in a Tower Defense style game. Begin by setting up the project, then move on to animating a zombie character. Discover techniques for creating waypoints and implementing movement between them. This 8-minute tutorial covers the essential steps to establish path navigation, laying the foundation for building a complete Tower Defense game.
Overview
Syllabus
Intro
Setting up
Moving the Zombie
Creating waypoints
Moving between waypoints
Outro
Taught by
GnomeCode