Explore the capabilities of Unity's High-Definition Render Pipeline (HDRP) in this 25-minute conference talk from Unite Copenhagen. Discover how HDRP empowers developers to create stunning visuals for high-end platforms, from games to technical demos at the highest resolution. Delve into key features including displacement mode, advanced lighting techniques, light inspectors, and various types of reflections. Learn about planar reflection probes, setting surface types, and transparency inputs. Gain insights on Light Probes and their implementation. Access additional resources, including slide decks and Unity Learn Premium content, to further enhance your understanding of HDRP's potential in unlocking cutting-edge graphics.
Overview
Syllabus
Introduction
Displacement mode
Lighting
Light inspectors
Reflections
planar reflection probes
setting the surface type
transparency inputs
links
Unity Learn Premium
Questions
Light Probes
Taught by
Unity