Overview
Syllabus
Intro
WHO AM I?
AGENDA
HDRP IS PERFECT FOR RTX
CAPTURE & SERIALIZE
EVENTS, ACTIONS, TIMINGS & MARKERS
DEBUGGING WITH VIEWERS/INSPECTORS
OPTIMIZATION IS NOT ONE SIZE FITS ALL'
FIRST STEPS
PROFILING WORKFLOW
NSIGHT SYSTEMS
ARE YOU GPU OR CPU LIMITED?
MEASURE TWICE, CUT ONCE
PERFORMANCE COUNTERS PRIMER
RANGE PROFILER
GPU TRACE
SHADER PROFILER Pro Early Access
REAL-TIME RAY TRACING IN 1 MINUTE
ACCELERATION STRUCTURE VIEWER
RAY TRACING API INSPECTOR
NSIGHT AFTERMATH
NSIGHT GRAPHICS & UNITY
NSIGHT GRAPHICS PRO
NVIDIA GPU PROGRAMMING GUIDE
NSIGHT GRAPHICSPRO REFERENCE GUIDE
LEARNING MORE
KEY TAKEAWAYS
Taught by
Unity