Overview
Syllabus
Geometric Deformation of Virtual Character Animation Using Cascaded Spacetime Constraints
Optical Motion Capture System MOCAPS
Adaptation of MOCAP data
Pose Deformation - Inverse Kinematics
Mocap based Animation Creation - Retarget
Optimization-based Retargeting Gleicher, 1998
Spatial Relationship Preserving Adaptation
"Distance" in motion
Past research - Human Skill Map (2007)
Priorities of Adaptation Tasks
Related Work - Adaptation, Prioritized IK
Overview
Iterative QP
Style Preservation Layer
Per-frame Task
Spatiotemporal Relation
Combinational Tasks
Reaching Motion - Avoidance Goal
Reaching Motion - Weighting strategy
Tennis Backhand Stroke
Walking on Stairs
Multi-character Interaction
Pros and Cons
Egocentric Constraint Mapping Molla et al, 2018
Distance Information in Motion Editing
Our approach for motion adaptation
Taught by
Fields Institute