Overview
Learn to create a block out of a female head for game characters in this 20-minute video tutorial. Begin with adding a sphere and progress through shaping the chin, neck, and overall head structure. Explore techniques for inspecting and adjusting the head size, refining the neck, and working from different angles. Dive into detailing cheeks, using Dynamesh, sculpting the jaw, and adding ears. Conclude by shaping the trapezius muscles. Utilize ZBrush for sculpting, though the techniques can be applied in other software like Blender. Follow the workflow of moving from big shapes to smaller details, setting the foundation for a complete human character. Recommended for those interested in 3D character creation, female character design, and game character development.
Syllabus
Adding the Sphere
Starting the Female Head Block Out
Chin
Neck
Head and Chin
Inspecting the Head
Fix the Head Size
Neck Adjustment
Head from the Top View
Cheeks
Dynamesh
Jaw
Ears
Traps
Taught by
McK