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Easy Facial Rig in ZBrush with Face Tools - Basic Project Setup - Part 2

Reallusion via YouTube

Overview

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Learn the basic project setup for creating an easy facial rig in ZBrush using Face Tools in this 32-minute tutorial video. Follow along as Pablo Munoz guides you through each stage, starting with Character Creator (CC4) base setup. Discover how to refine your character's basic appearance using morphs, then transition into ZBrush Face Tools for advanced sculpting. Master techniques such as adjusting body and facial features in CC4, adding textures, understanding scan data, and seamlessly transferring your character between CC4 and ZBrush. Explore the CC4 plugin's behind-the-scenes functionality, import settings, and advanced face adjustments in ZBrush. Learn to add volumes to the face, sculpt through these volumes, and send your tweaks back to CC4. Conclude with a quick comparison to appreciate your character's transformation.

Syllabus

- Starting a New Project
- Adjusting the Body of the Character using CC4
- Adjusting the Face using CC4
- Adding Texture to the Character
- What is a Scan Data
- Sending Character from CC4 to ZBrush
- Behind the Scene CC4 Plugin
- Import Settings
- Adjusting the Face in ZBrush
- Adding Volumes to the Face
- Sculpting through the Volumes
- Sending All those Tweaks back to CC4
- Quick Comparison

Taught by

Reallusion

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