Overview
Syllabus
Waiting Loop
Welcome
Housekeeping
Insert Multi Mesh, IMM, Brushes
__ Texture Off, Apply to all
__ Example IMM Brushstroke
__ IMM, Brush Settings
__ Low Poly to Substance, UV
__ Create an IMM Brush, Draw direction
__ Append active mesh to IMM
__ Camera Angle dependent, TOP
__ Delete a single IMM object
__ Gizmo positioning before creating IMM
__ Naming Conventions for Substance
__ IMM Curve Brush, Top, Orientation
__ Array Mesh to Preview
__ SubTools and single Object UVs
__ Turn on Curve Mode
__ Modifiers Brush to tweak the IMM, Curve
__ Stroke, Curve Modifiers
__ Overlap, InsertMesh, CurveMode, click refresh
__ Control for the fly-out information
__ SubTool, Split Unmasked Points
__ Auto Groups, Adjust elements
__ Creating an Alternative IMM
Q Changing the Cam View, Icon
__ Modifiers, IMM, Variations, random
Scene, ZSphere Border Technique
__ Positioning ZSpheres, Draw-mode
__ Adaptive Skin, DynaMesh
__ PolyGroup, Polyloop
__ Curve Mode, Frame Mesh, Crease
__ Curve, Tab to IMM, Curve
__ Add IMM to IMM, Modular
Scene, Low-Poly, Pathway Stones
__ Simple example
__ Split Path, Position elements
Scene, ArrayMesh for Door
__ Door frame, stones [1]
__ Wood door
__ Intersect shape, door
__ Sculpting a wood beam
__ Array Mesh, repetitions
__ Door frame, stones [2]
__ Frame Mesh
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Taught by
Pixologic ZBrush