Overview
Syllabus
Waiting Loop
Scott Unruh, Intro
Sculpting in Layers of Detail
__ Cinema 4D, scale
__ Quick Concepting, Robot
__ Background Image, C4D
__ Progressive Detail Layering
__ GOZ, Cinema 4D to ZBrush
__ Subdivide in ZBrush
__ Details, Masking, 2nd layer
__ Weight balance
__ Keep your Polygroups
__ Examples, details
__ Spotting, solving problems
__ Keep Symmetry in mind
__ Focus on tools needed
__ Surface details, micro details
__ Details tell a stories
__ Accessory detailing
__ Final result, A pose
__ Final result, Pose
Tips - Printing Preparation
__ Key cut example
__ Fragmenting based on paint
__ Key and assembly
Artist notes
__ Artistic Intent
__ Surfacing, Color C4D, Substance
__ Animated character, example
Chitubox 3D Print App
__ Chitubox Slicer
__ Hollow out the object
__ Analyse and fix
__ Resin and drainage holes
__ Support System, orientation
Q - How to approach Clients
Q - What is your next project
Q - Resin and Clear print
Q - Citubox setup leading to quality
Q -- Settings, run through
Q -- Tint Clear Resin
Q - Next Week
Q - You worked how long in CG
Q - The Future of 3D printing
Q - Hardware [1], Tablet
Q - Hardware [2], keyboard, Pen
Q - Sculpture and animate
Q - Pre for 3D, importance
Rendered result, details
Wrapping up
Thank you and bye
Taught by
Pixologic ZBrush