Overview
Syllabus
Guest introduction
How did the world of science overlap with UX?
Getting over design as magic fears
How did you arrive at the toolkit you use?
What's the first thing I should do?
Step away from the computer
Figma prototyping
Information architecture
Keeping consistent terminology across your app is hard
Visual hierachy and UI
Check for one off design elements
Interactions
Working through an error example
Designing an error state
Welcome
Don't create landmines for users
How long do you iterate on something before moving on?
There is a trap
Success example scenario
How can we learn more?
Taught by
Learn With Jason