Discover the essence of UX Design. From UX vs. UI to usability testing and prototyping, delve into the intricacies of user experience design. Gain practical skills in research, wireframing, and more. Elevate your design game with this comprehensive course.
Overview
Syllabus
What is UX Design?
- UX Design vs. UI Design
- UX Design Principles
Disciplines in UX Design
Common UX Design Tools
What is UX Research?
- Iterative Design Process
- Research Methods
Product Requirements & Problem Definition
- User Needs vs. Business Needs
- Business Constraints
- What is an MVP?
What are UX Deliverables/Artifacts?
- Market Research
- Competitive Analysis
- Analytics
- Stakeholder Interviews
- User Interviews
- Surveys
Product Requirements
- What do users need to accomplish and what features support these goals?
- How do time, budget, and resources affect what we are building?
Information Architecture + Navigation
Organizing Content
- Sitemap
- Taxonomy
- Content Inventory
- User Flows
Wireframing & Prototyping
Sketching
- How do we turn ideas into designs?
- Focus on testing assumptions before moving to high-fidelity deliverables
- If the ideas don't work on paper, they won't work in high-fidelity digital
Wireframing
- Define the structure, hierarchy, and scale of the interface
- What level of fidelity is appropriate?
- Creating an interface language or methodology
- What are some common programs used to create wireframes?
Prototyping
- What are the different types of prototypes and when is each used?
- What does a prototype accomplish?
- How do we test our prototypes
Usability Testing
- What are the different types of usability testing and when is each used?
- What does user feedback tell us and how does we incorporate it?
UX Design Documentation
Presenting UX Design Research
Taught by
Cameron Stevens and Dan Rodney