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YouTube

Creating an Environment in Unreal Engine 5 Using Megascans

UNF Games via YouTube

Overview

Dive into a comprehensive 2-hour and 27-minute tutorial on creating small environments in Unreal Engine 5 using Megascans. Learn to harness UE5's powerful toolset, starting with modeling tools and ground creation. Master techniques like rope blueprint implementation, environment blocking, and modularity breaking. Explore scale contrast, verticality, and Nanite mesh integration. Discover how to establish focal points, add alien elements, and manipulate meshes within Unreal. Gain insights on UV mapping, asset deformation, and blending environmental elements. Convert Megascans assets to stylized looks and create custom wood assets. Enhance your scene with ropes, small details, and professional lighting setups. Delve into post-processing, fog effects, and reflection capture. Acquire skills valued by major game companies and learn to control all lights from a single panel. Conclude by capturing high-resolution screenshots of your newly created environment.

Syllabus

Start
Modeling Tools
Creating Ground inside Unreal
Rope Blueprint
Handplace vs Procedural
Blocking out the environment
Breaking Modularity
Scale contrast
Verticality
Swap Low resolution with Nanite meshes
Adding directional lines
Should you specialize in the Game Industry?
Focal Point
Adding Alien Elements
Using Modeling tools to change Pivot Point
UV meshes inside Unreal
Deforming meshes inside Unreal
Blending elements in the environment
How to add ground elements
Can I make my own assets?
Converting Megascans assets to look Stylized
Magic trick to make your scene look better
Creating wood assets
Adding Rope
Adding Smaller elements
What to skill to develop to work in Big game companies?
Finishing touches
Using Painting skills to choose your lightning setup
Playing with lightning
Adding fog
Adding Post Process
Adding puddle
Adding Sphere Reflection Capture
Controlling all your lights in one panel
Grab High Resolution Screenshot

Taught by

UNF Games

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