Overview
Syllabus
Start
Sprinting logic video "Sprint mechanic in Unreal Engine" start
Changing the sprint animation
Changing animations inside Unreal Engine video "Creating new animations based on other ones inside Unreal Engine"
Blend the animations
Setting up the animation blend on the event graph
Stream Question: Does this logic works for a third person shooter?
Adding the camera shake video "Camera shake in Unreal Engine" video "Sprint mechanic in Unreal Engine" end
Stream Question: Would a Floor with noise shake the camera autom automatically?
Explaining reloading logic
Reload UI
Where to put our logic?
Using the HUD class
Using the reference viewer and the size map
Updating our HUD update functions
Adding the reload function
Creating the reload animation
Integrating the reload animation in the Animation Blueprint
Final Words —
Taught by
UNF Games