Class Central is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

YouTube

Game Programming: EntityManager and 2D Game Math - Lecture 6

Dave Churchill via YouTube

Overview

Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only!
Explore game programming fundamentals in this lecture from Memorial University's Computer Science 4300 course. Dive into the EntityManager concept and essential 2D game mathematics. Learn about ECS (Entities, Components, Systems) architecture, C++ programming for games, and the SFML graphics library. Gain insights into vector math, rendering, animation, artificial intelligence, collision detection, game physics, and user interfaces. Taught by Professor David Churchill, this comprehensive session equips students with the knowledge to create fully functional games.

Syllabus

COMP4300 - Game Programming - Lecture 06 - EntityManager + 2D Game Math

Taught by

Dave Churchill

Reviews

Start your review of Game Programming: EntityManager and 2D Game Math - Lecture 6

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.