Overview
Syllabus
Waiting Loop
Welcome
Cosmo Armor Print Prep
__ Red means printed
__ Checking scale, export option
__ To-do list
Q - How to paint print models
__ Pelvis Armor, move topo
Q - Cosplay Print Material, PLA+
__ Fixing seams, Armor-Patches
__ Target is to match the CG model
__ Think about Assembly
__ Check thickness, details
Q - Same way to paint like toys
__Â Quick Thickness Method [1]
Q - Brush, auto mask, PolyGroups
Q - Scale, tip, Stager, Home -Target
__ Quick Thickness Method [2]
__ Welding all parts
__ Checking for holes, pockets, Boole
__ Checking for new problems
__ Next, Boole, check with the Actor's Body
__ Draw-size, move Armor to fit Body
__ Today's model, movie, background info
__ Loss of detail - print [1]
__ Tip - History [1]
__ Final check before Welding, detail
__ History [2] Marker, DynaMesh
__ Clean up, Details, Lazy Mouse
__ Loss of detail - print [2], increase details
__ DamStandard, Lazy Mouse, hPolish Brush
__ Pelvis Cut, keep some space for Body
__ Welding two pieces, Check Scale
__ Inflate, Boole cut Actor's body
__ Boole the right side armor
__ Gesundheit
__ Clean up, details from Boole Body cut
__ Clay Brush to fill areas and Smooth
__ Four million polygons, Decimation Master
__ Checking Decimation Master results
__ Explore 250K as target count, Mask details
Q - Tips for thin objects
__ Mirror Pelvis armor, check scale
__ Assemble the Armor on the Actor's Body
Wrapping up, thank you and bye
Taught by
Pixologic ZBrush