Overview
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Learn five powerful techniques to optimize Ambient Occlusion rendering in Cinema 4D in this 20-minute tutorial. Explore how Ray Length settings impact render time, understand the differences between global and material-based AO, master the use of AO Cache, discover how to render AO as a separate pass for After Effects compositing, and learn to bake AO into textures for game asset design. Gain valuable insights to significantly improve your 3D rendering workflow and efficiency.
Syllabus
• Learning how Ray Length settings can affect your render time
• Discover the difference between global AO vs. Material based AO
• Using AO Cache
• How to render AO as a separate pass for compositing inside of After Effects
• Baking AO into a texture & uses for game asset design
Taught by
eyedesyn