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Cinema 4D Tutorial - AOVs Deep Dive - Octane

New Plastic via YouTube

Overview

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Dive deep into the world of Arbitrary Output Variables (AOVs) in Octane for Cinema 4D with this comprehensive 31-minute tutorial. Explore nearly every AOV available, understanding their appearance and functionality. Learn how incorporating AOVs into your workflow can enhance render quality, expedite post-compositing editing, and aid in troubleshooting specific channels. Follow along as the instructor covers scene setup, enabling AOVs, and examines various types including Cryptomattes, Irradiance, Light Direction, Diffuse, Reflection, Refraction, Volume, Custom AOVs, and more. Gain insights into denoising techniques, object properties, and advanced concepts like Motion Vectors and Normal maps. Conclude with practical knowledge on final AOV settings and using the AOV Node Editor to elevate your 3D rendering skills.

Syllabus

- Intro
- Scene Setup
- Enabling AOVs
- Cryptomattes
- Irradiance
- Light Direction
- Noise
- Post Processing
- Shadow
- Diffuse
- Diffuse Direct
- Diffuse Indirect
- Diffuse Filter
- Emitters
- Environment
- Reflection
- Reflection Filter
- Reflection Direct/Indirect
- Refraction
- Refraction Filter
- Subusrface Scattering
- Transmission
- Transmission Filter
- Volume
- Volume Emission
- Volume Mask
- Volume Z-Depth
- Custom AOV
- Global Texture
- Denoiser Remainder
- Denoiser Diffuse Direct/Indirect
- Denoiser Reflection Direct/Indirect
- Denoiser Emissions
- Denoiser Volume
- Denoiser Volume Emissions
- AO
- Baking Group ID
- Diffuse Filter Info
- Index of Refraction
- Light Pass ID
- Material ID
- Motion Vectors
- Normal Geometric
- Normal Shading
- Normal Smooth
- Normal Tangent
- Object ID
- Object Layer Color
- Opacity
- Position
- Reflection/Refraction Filer Info
- Render Layer ID
- Render Layer Mask
- Roughness
- Texture Tangent
- Transmission Filter Info
- UV Coordinates
- Wireframe
- Z-Depth
- Light
- Light Direct/Indirect
- Final AOV Settings
- AOV Node Editor
- Outro

Taught by

New Plastic

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