Overview
Learn the fundamentals of using the light object in Octane for Cinema 4D in this comprehensive tutorial. Explore essential concepts including power, temperature, distribution, light shapes, and light filtering to maximize the potential of your Octane light object. Dive into important kernel settings, various light types (area, IES, spot, and sun), and crucial parameters like surface brightness, sample rate, and visibility options. Gain insights on exposure, gamma, highlight compression, white balance, and bloom/glare effects. Perfect for 3D artists and motion designers looking to enhance their lighting skills in Cinema 4D with Octane renderer.
Syllabus
- Intro
- Why Light Matters
- Important Kernel Settings
- Adding an Area Light
- Area Size & Shape
- Power
- Temperature
- Texture
- Distribution
- Surface Brightness
- Double Sided
- Normalize
- Sample Rate
- Visible on Diffuse/Specular
- Cast Shadows
- Use Light Color
- Opacity
- Light Pass ID
- Visibility Tab
- Adding an IES Light
- Light Target
- Adding a Spot Light
- Adding a Sun Light
- Exposure/Gamma
- Highlight Compression
- White Balance
- Bloom/Glare
- Outro & Patrons Shoutout
Taught by
New Plastic