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Character Rigging in Blender - Creating a Robust Arm Rig

Dikko via YouTube

Overview

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Learn how to create a robust arm rig in Blender with this comprehensive video tutorial. Explore the step-by-step process of building an efficient and game engine-friendly armature setup for creating impressive animations. Begin with planning and creating mechanism bones, then progress through building IK and FK control schemes. Discover techniques for preparing deform bones, linking FK and IK to deform joints, and creating an FK/IK switch using drivers. Master advanced concepts such as forearm twist, bicep counter twist, and control shape creation. By the end of this 1-hour and 10-minute tutorial, gain the skills to develop a versatile arm rig suitable for high-quality character animation projects.

Syllabus

Preface - Introduction and Demo
Chapter I - Planning and Creating the Mechanism Bones
Chapter II - Building the IK Control Scheme
Chapter III - Building the FK Control Scheme
Chapter IV - Prepping the Deform Bones for Constraints + Twist
Chapter V - Linking the FK and IK to the Deform Joints
Chapter VI - Creating the FK and IK Switch Using Drivers
Chapter VII - Creating the Forearm Twist
Chapter VIII - Creating the Bicep Counter Twist
Chapter IX - Creating the Control Shapes

Taught by

Dikko

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