Character Creator Master Series - Pirate Creation - Customizing 3D Body in ZBrush and Blender - Part 2
Reallusion via YouTube
Overview
Syllabus
Editing the low-resolution mesh in ZBrush
Preparing the model for high polygon sculpting
Sculpting the high-resolution details
Adjusting the UVs in Blender
Transfering the UVs to the edited body mesh
Exporting the OBJ and normal maps
Bringing the edited mesh into Character Creator via custom morph
Editing the body textures in Blender
Loading the textures back into Character Creator
Taught by
Reallusion