Overview
Learn how to create custom shoes for 3D characters in this comprehensive 16-minute tutorial on Character Creator 1.5. Explore the step-by-step process, from reference study and exporting from Character Creator to modeling in Maya, high-poly sculpting in ZBrush, and texture generation. Master importing and setting up the shoes in Character Creator, including material settings, appearance editing, mesh hiding and adjustment techniques. Gain valuable insights into the workflow for creating user-generated content such as clothing, shoes, hair, and accessories in Character Creator 1.5. Follow along with detailed timestamps for each stage of the process, from initial setup to final application of the custom shoes to your 3D characters.
Syllabus
Steps introduction
Reference study
CC: export
Maya: setup
Maya: shoes model
Maya: export and skin binding
Zbrush: setup
High poly model
Zbrush: texture generation
Final textures
CC: import and setup
CC: material settings
CC: Appearance Editor
CC: hide mesh
CC: adjust mesh
CC: saving and applying shoes
Taught by
Reallusion