Overview
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Explore the art of sculpting realistic hand anatomy in this 33-minute tutorial from CG Cookie's Classic series. Learn the basic proportions of a human hand and discover a simple sculpting technique using Blender 2.6. Master dynamic topology troubleshooting, mesh tidying, and hand posing without armatures. Follow along with instructor Doris Fiebig as she guides you through modeling the arm, sculpting the hand, flattening techniques, and creating fingers. Gain valuable insights on using reference hands and understanding triangular structures. Perfect for artists looking to enhance their 3D modeling skills and create more expressive digital characters.
Syllabus
Introduction
Lecture
Modeling the arm
Sculpting the hand
Flatten the hand
Reference hand
Triangle
Fingers
Paths
Taught by
CG Cookie