Overview
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Learn retopology techniques for 3D modeling in Blender 2.6 with part 4 of a comprehensive hippo modeling tutorial series. Follow along as instructor Jonathan Williamson demonstrates how to refine the hippo model's topology, preparing it for normal mapping and production use. Access source files to practice hands-on and gain valuable skills in advanced 3D character modeling workflows.
Syllabus
CGC Classic: Modeling a Hippo Pt. 4 - Retopology (Blender 2.6)
Taught by
CG Cookie