Overview
Learn to model a high-poly fire hydrant using subdivision surface techniques in Blender 2.6 in this 54-minute video tutorial. Part of a 5-part series on creating game-ready assets, this lesson focuses on the initial high-poly modeling stage. Explore advanced modeling techniques to create a detailed fire hydrant suitable for normal map baking and use in game engines. Follow along with provided Blender 2.63 software to gain hands-on experience in 3D modeling for games. Part of CG Cookie's classic tutorial archive, offering timeless insights into Blender modeling workflows.
Syllabus
CGC Classic: Game Ready Fire Hydrant Pt. 1 - High Poly Modeling (Blender 2.6)
Taught by
CG Cookie