Overview
Explore the fundamental concepts of cameras in game engines through this comprehensive 39-minute video. Delve into topics such as field of view, aspect ratio, camera transforms, and the purpose of cameras in game development. Learn about projection matrices, model matrices, and their multiplication. Gain insights into the technical aspects of camera implementation and how they contribute to creating immersive gaming experiences. Follow along with the provided source code and discover the gear used by the instructor for optimal programming and content creation.
Syllabus
Intro
Planning
Get the source code
What is a camera
Field of view
Fourth right
Aspect ratio
Transform of camera
Why do cameras exist
Data
Projection matrices
Multiplication
Projection
Model Matrix
Outro
Taught by
The Cherno