Overview
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Learn how to rig any character with the UE5 Manny/Quinn skeleton using a Blender addon in this comprehensive tutorial. Explore Game Rig Tools and the Unreal Module, understand the three armature types, and master techniques for aligning bones, assigning weights, and exporting to Unreal Engine. Discover solutions for rigging cartoony characters, fixing issues in UE5, and creating control rigs in Blender. Gain valuable insights into IK tweaking and handling unusual character examples throughout this 33-minute video guide.
Syllabus
What is Game Rig Tools and Unreal Module?
Download & Install
Unreal Module Intro
The 3 Armatures Explained
Aligning the bones Tweak Armature
Assign Weights
Switch to Unreal Armature
Export to Unreal
Cartoony Character example
Copy Additional Bones
Export to Unreal cartoony char
Fixing Cartoony Characters in UE5
IK Tweak Solution ?
Unusual Example #2
Creating a Control Rig in Blender
Taught by
CGDive