Overview
Explore the third part of a comprehensive Blender 2.8 beginner tutorial series focusing on creating a stone scene. Learn from CG professional Robby Branham as he guides you through various aspects of 3D modeling and rendering. Begin with scene preparation and initial layout, then progress to character integration, lighting techniques, and atmosphere creation. Discover how to work with HDRIs, implement gobos, and utilize multi-pass rendering. Delve into compositing basics, color grading, and adding special effects like a sword glow. Follow along with provided screenshots and chapter shortcuts to enhance your learning experience. Gain valuable insights into free online resources for 3D assets and textures to support your projects.
Syllabus
- Overview:
- Intro:
26. Online Resources:
27. Scene Prep:
28. Initial Layout:
29. Character Integration:
30. Layout Continued:
31. HDRIs:
32. Lighting Techniques:
33. Atmosphere:
34. Gobos:
35. Multi Pass Rendering:
36. Compositing Basics:
37. Comp Layers:
38. Color Grading:
39. Sword Glow:
40. Final Comp:
Taught by
CG Fast Track