In this class, I will show you how to create and animate a futuristic cuboid using displacement and some lighting and animation tricks in Blender.
We will use a simple cube to start with and use textures we generate from JSPlacement to displace, shade and light the model.Â
The course is packed with tips and tricks resulting in beautiful and quick results and goes over everything from generating the textures, modelling the cube, shading and lighting the scene to composite and render the animation.Â
 The resources you need are:
- Blender which you can download from https://www.blender.org/
- JS Placement to generate textures that will be the basis of the project.
- https://color.adobe.com/ to choose a generate a colour palette.
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This is a beginner-to-intermediate level tutorial, and it is expected that you have some basic knowledge of the Blender interface.
If this is your first time using Blender or you need a refresher, you can go over the official fundamentals playlist and watch my previous beginner-friendly tutorial.
I will guide you through the whole process of creating the scene as follows:
- Explaining displacement maps and generating the patterns in JSPlacement.
- Creating the cuboid using the displacement modifier and the generated maps
- Adding textures and colours to the model using the shader network.
- Lighting the scene and adding some effects.
- Animating the scene using expressions and making it loop.
- Setting up the render parameters.
- Fixing the overall colours and mood in the compositing workspace.
- Exporting the animation to a video file.
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Videos used:
- Blender Reel - SIGGRAPH 2019 - Made by you
- Blender 2.83 LTS - Features Showcase