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Explore the intricacies of non-linear level design in this 53-minute GDC 2023 Level Design Summit talk focused on lessons learned from 'Cyberpunk 2077'. Delve into the original design intentions behind the game's levels and examine why player reception sometimes differed from expectations. Discover how the development team transformed these insights into actionable principles and techniques for level designers. Learn to create more rewarding and distinctive branching paths while maintaining production efficiency. Gain valuable knowledge to enhance your approach to non-linear level design and improve player engagement in your games.