Overview
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Dive into a comprehensive Blender tutorial that explores animating arrays and rendering scenes with volumetric lighting in Eevee. Learn to model array objects, set up array modifiers, and create Eevee lighting. Master techniques for animating array rigs, duplicating shapes, and configuring cameras. Discover how to add colors, create foreground elements, and animate multiple cameras. Compare Eevee and Cycles rendering engines, and explore rigid body simulations with fish-eye camera setups. Gain insights into lighting techniques and rendering processes for both array and simulation scenes. Perfect for Blender enthusiasts looking to enhance their 3D animation and rendering skills.
Syllabus
Welcome!
Modeling array object
Array modifier setup
Eevee lighting
Animating the array rig
Duplicating the shape
Camera setup
Adding colors
Making foreground elements
Animating the first camera
Comparing Eevee and Cycles
Animating the second camera
Rendering array scene
Rigid body example scene
Fish eye camera setup
Looking at the final render
Talking about Polyfjord
New scene: Rigid body simulation
Playing around with lighting
Rendering simulation scene
Looking at the render
Thanks for watching!
Taught by
Polyfjord