Hello everyone and welcome to the Rigid Body Simulation Guide in Blender 2.8. In this course you will learn everything there is to know about the rigid body.
We will first start out by understand what the simulation is and how to use it properly. After that we will jump into Blender and learn all about the different settings and values and how they effect the simulation. We will also learn about rigid body constraints and exactly how to use them. Other things you will learn about include rigid body world, rigid body dynamics, collision groups and more.
There are 3 different tutorials that we go through to demostrate the simulation. The first one is a the render you see on screen. We will be using an array modifier and simulating every single cube to get this effect.
The next one is an obstacle course for a sphere to go through. This section we will be using different rigid body constraints and techniques to push the sphere where we want it to go.
Finally the last section we will be exploding a wall with a monkey head. You will learn about animation and keyframes and more. Every tutorial in this course we use the Eevee to render!
If you want to learn all about the Rigid Body simulation and all its features hit that enroll button and lets get started!
Programs used in this course: Blender 3D
Outro Song provided by Tasty:
Title: VOIID - Azure
Label Channel: TastyNetwork
Thanks!
Stephen