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Mantaflow Fluid Simulation Guide in Blender 3. 1

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Overview

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Hello everyone and welcome to the Mantaflow Fluid Simulation Guide in Blender. In this course you will learn everything there is to know about the fluid simulation.   In first section I will be showing you the very basics of the fluid simulation and how it works. After that we will be going through the domain and how every single setting and value effects the simulation.  With the introduction of Mantaflow it completely changed how the fluid simulation operates.

That is why  In first section I will be showing you the basics and how it works.  After that we will be going through the domain and learning how every single setting and value effects the simulation.

Section 3 will be about all the different types of objects that can add to your simulation. Such as flow objects obstacles  guides and much more. We will also be covering realistic water material and how to create that in Blender.  The ocean modifier is also something that we will be taking a look at.

One of the best ways to learn something is to follow along and create something yourself. That is why there are 3 full tutorials in this course. The first one is an obstacle course for fluid particles to go through.  In this section we will learn about basic modeling, simulating particles with Mantaflow, creating a nice colorful material and rendering it out!

The 2nd tutorial we will learn about the rigid body simulation and how you can use it to interact with the fluid simulation.  The end result will be a cube falling with fluid inside it. 

And finally the last tutorial we will learn step by step on how to create a realistic waterfall using Mantaflow! In this section we will first model out the waterfall, create the simulation, add particles, create materials and render it out using Cycles!

If you are wanting to learn step by step on how the Mantaflow fluid simulation works and how to create realistic fluid this course is for you! 

So hit that enroll button and lets get started!

I look forward to seeing what you create!

Thanks

Stephen

Syllabus

  • Introduction
  • Downloading Blender
  • Blender Basics Overview
  • Mantaflow Simulation Basics
  • Quick Liquid Effect v2
  • Domain Settings
  • Liquid Settings
  • Viscocity Slider
  • Diffusion
  • Guiding Domains
  • Guiding Effectors
  • Spray Foam & Bubble Particles
  • Mesh Domain
  • Using Vector Blur
  • Collections tab
  • Cache & Baking
  • Field Weights
  • Viewport Display
  • Flow Objects
  • Inflows and Outflows
  • Effectos & Collisions
  • Viewport Render Animation
  • Apply Collision to Multiple Objects
  • Water Materials in Eevee & Cycles
  • Ocean Modifier
  • Ocean Material
  • Fluid Particle Animation P1 Modeling
  • Fluid Particle Animation P2 Simulating
  • Fluid Particle Animation P3 Materials
  • Fluid Particle Animation P4 Seuqencing
  • Fluid Cube Simulation P1 Rigid Bodies
  • Fluid Cube Simulation P2 Simulating
  • Fluid Cube Simulation P3 Materials
  • Creating a Waterfall P1 Modeling
  • Creating a Waterfall P2 Simulating the Fluid
  • Creating a Waterfall P3 Materials
  • Creating a Waterfall P4 Rendering
  • Creating a Waterfall P5 Sequencing the Render

Taught by

Stephen Pearson

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