Learn how to texture, map, and create sprites in this 28-minute video tutorial on 3D game programming. Explore techniques for implementing sprite mapping in Java 1.6 using only included libraries. Gain practical skills for developing 3D games, with a focus on first-person shooter mechanics. Follow along as the instructor demonstrates key concepts and provides step-by-step guidance on working with sprites in game development.
Overview
Syllabus
3D Game Programming - Episode 32 - Sprite Mapping
Taught by
The Cherno