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Coursera

Monetization, Advanced Techniques, and Game Art Creation

Packt via Coursera

Overview

Elevate your game development skills with advanced Unity techniques covering monetization, game art creation, and building complex games. Start by mastering Unity ads, setting up interstitial and rewarded video ads to generate revenue. Advance your skills by creating game art assets for a Fruit Ninja-style game, designing professional fruit sprites, splash effects, and 3D-looking bombs, along with wooden backgrounds for authentic environments. Build complex games like a Fruit Ninja clone, 3D flick soccer, and 3D runner, with step-by-step instructions on player models, touch controls, animations, and engaging levels. Learn essential version control skills using GitHub and Bitbucket for well-managed projects. By course end, you'll have created multiple advanced games, developed unique game assets, and gained knowledge to monetize effectively. This course is for intermediate developers with a basic understanding of Unity and game design principles, ideal for those aiming to enhance skills in game monetization and advanced mechanics. Our hands-on approach, real-world projects, and expert instruction ensure you master advanced Unity techniques.

Syllabus

  • Monetize Your Games with Unity Video Ads (Updated 2021)
    • In this module, we will explore how to monetize your games using Unity Ads. You'll learn to set up ads, display interstitial and rewarded video ads, and effectively reward players for ad engagement with practical examples.
  • Create Game Art Assets for Fruit Ninja Game
    • In this module, we will create game art assets tailored for a Fruit Ninja-style game. You will design fruit sprites, implement cut fruit animations, and create other essential game assets such as splash effects and a wooden background.
  • Let's Create Fruit Ninja Game
    • In this module, we will build a Fruit Ninja game from scratch. You'll focus on mechanics like touch swipe and colliders, and learn to add, spawn, and animate game elements including fruits and bombs.
  • Lets Create 3D Flick Soccer / Football Game
    • In this module, we will create a 3D Flick Soccer game. You will design the soccer field, add ball and swipe controls, and integrate special effects and audience elements to enhance the game's realism.
  • Lets Create 3D Runner Game
    • In this module, we will develop a 3D runner game. You will set up a 3D player model, create animations for running and jumping, and design immersive game levels with a smooth camera follow feature.
  • Learn Version Controlling - The Most Valuable Skill You Need
    • In this module, we will delve into version controlling using tools like Bitbucket, GitHub, and SourceTree. You will learn the fundamentals of cloning, creating repositories, and branching your game projects, ensuring efficient project management and collaboration.

Taught by

Packt

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