Overview
Syllabus
- Intro
- Copying .spexp Painter Preset File
- Polypaint Options for Texturing
- CC Export Character to Substance Painter
- UDIM Explanation
- Opening Mouth to Avoid Baking Errors
- Substance Painter Import
- Exporting High Res Character from ZBrush
- Baking Textures in Substance Painter
- Texturing the Goblin Body
- Importing Eyelash Textures & Transparent Materials
- Body Texture Walkthrough
- Creating a Smart Material
- Texture Location
- Exporting Body Textures out of Substance Painter
- Importing Body Textures into Character Creator
- Default Expression Wrinkles
- Swapping Eye and Teeth Materials
- Edit Facial Head Animation
- Morphs to fix Teeth and Eye Placement
Taught by
Michael Pavlovich