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Skillshare

Unreal Engine 2020 Absolute Beginner Masterclass

via Skillshare

This course may be unavailable.

Overview

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Start your game developing journey with Unreal Engine.

In this course we are going to cover everything you need to know to develop your first game.

We will create a simple and fun Rolling Ball game together that will make you understand the process of game development.

Unreal Engine 4 is the best FREE game engine that is available right now, which can be used to Create Triple-A Quality games with amazing graphics, This is the game engine that is created by Epic Games and they have created the most popular game with it...... FORTNITE

This will be a series of courses that will teach you game development from an absolute beginner to a Master.. the levels are

-Absolute Beginner
-Amateur
-Intermediate
-Semi-Professional
-Professional
-Master

This course is for the Absolute Beginners and we will continue with other levels after finishing this course.

Download course files here

Syllabus

  • Course Preview
  • 1.1 Downloading and Installing UE4
  • 1.2 Create Project and Get Familiar With Unreal Engine UI
  • 1.3 Navigation tools and Transform tool
  • 2.1 Setting up the Input System and creating a new level
  • 2.2 Creating the Ball Blueprint
  • 2.3 Creating the Game Mode
  • 2.4 Player Start Concept
  • 2.5 Asset Migration
  • 2.6 Camera Rotation Logic
  • 2.7 Changing Ball - Camera direction
  • 2.8 Understanding Material and PBR Logic
  • 2.9 Setting up the coin system
  • 2.10 Creating the Coin System Functions
  • 2.11 Creating Health System
  • 2.12 Damage System
  • 2.13 Environment Tools Part1
  • 2.14 Environment Tools Part 2
  • 2.15 Creating The Environment
  • 2.16 Environment exercise
  • 2.17 Creating the Door Blueprint
  • 2.18 Adding Sound to the Game
  • 2.19 Creating Jump Box Blueprint
  • 2.20 Creating the Platforms Blueprint
  • 2.21 Basics of Lighting
  • 2.22 Creating the Trap Blueprint
  • 2.23 Creating Particle Systems
  • 2.24 Creating Player HUD UI
  • 2.25 Updating Coin in the UI System
  • 2.26 Updating Health Bar in the UI System
  • 2.27 Creating Player Death System
  • 2.28 Adding The Respawning System
  • 2.29 Updating Player Death with zero Health
  • 2.30 Restarting the Game
  • 2.31 Adding Checkpoints
  • 2.32 Creating Pause Menu (Part1)
  • 2.33 Creating Pause Menu (Part2)
  • 2.34 Win To Next Level

Taught by

Govand Game Studios

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