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Pluralsight

Interactive Sound Design with Wwise for Unity

via Pluralsight

Overview

Sound design is crucial when it comes to video game creation. In this course, you'll take a comprehensive look at the process of developing sounds for interactive environments utilizing the Wwise and Unity integration process.

Looking to familiarize yourself with the world of interactive audio? In this course, Interactive Sound Design with Wwise for Unity, you'll learn the basics of interactive sound from conception through to final in-engine integration. First, you'll dive into assessing the sound needs of an existing game and how to efficiently develop those sounds. Next, you'll explore the process from initial in-DAW design and asset creation to interactive Wwise implementation. Finally, you'll learn how to perform a full Unity integration and a playable project build. By the end of this course, you'll have the fundamental knowledge of video game audio creation and implementation to utilize in your own projects. Software required: Unity 2018 and Wwise 2017.2.

Syllabus

  • Course Overview 1min
  • Setup: Preparation and Assessment 11mins
  • Foley: Character Sounds 39mins
  • SFX: Weapons and Enemies 47mins
  • Ambiences: Creating Atmosphere 27mins
  • Music: Stems and Stingers 40mins
  • Mixing: Fitting It All Together 24mins

Taught by

Beatrix Moersch

Reviews

4.6 rating at Pluralsight based on 21 ratings

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