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Pluralsight

Animating Melee Combat in Maya and Unity

via Pluralsight

Overview

Melee battle scenes create unique, challenging, and fun tasks to animate. This course will show you how to use Unity and Maya to choreograph a compelling melee sequence.

Creating a melee battle scene is one of the most fun and challenging animation tasks. In this course, Animating Melee Combat in Maya and Unity, you will get to see how to use a variety of animation techniques, including hand key-framing, hybrid animation with mocap clips, and some procedural animation to get it done. First, you will get to see the importance of the animatic and the scratch track for the audio in creating these scenes. Next, you will learn how to properly zero your characters and their relation to each other in world-space. Finally, you will go over editing changes and making improvements to your character in Maya. By the end of this course, you'll have a solid understanding of process, techniques, and commitment it takes to bring an exciting battle sequence to life.

Syllabus

  • Course Overview 2mins
  • Breaking Down the Action 9mins
  • Blocking and the Clip Library 38mins
  • Using Timeline and Cinemachine 41mins
  • Animating the Melee Battle 38mins

Taught by

Mark Butler

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