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Pluralsight

Maya Lighting Fundamentals

via Pluralsight

Overview

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Lighting is where the real magic happens in an animation pipeline. This course will teach you about the attributes and capabilities of Maya's lights, and how to use the Arnold renderer to create images. Software required: Maya 2016.

Whether you're an animator looking to add a little extra "zing" to your reel or a modeler who wants to show off every detail of your master sculpt, this course is for you. In this course, Maya Lighting Fundamentals, you'll learn the fundamentals of lighting in Maya. First, you'll explore some basic lighting concepts. Next, you'll discover how to think about real-world lighting in the Maya software. Finally, you'll walk through all the fundamental attributes and capabilities of the Maya lighting and rendering tools, before walking through a complete lighting scenario from start-to-finish. By the end of this course, you'll have a better understanding of the lighting fundamentals in Maya. Software required: Maya 2016.

Syllabus

  • Course Overview 1min
  • Maya Light Types and Their Real-world Counterparts 17mins
  • Creating and Placing Lights in Maya 18mins
  • Light Attributes 12mins
  • Shadows and Shading 14mins
  • Lighting a Scene and Next Steps 21mins

Taught by

Ed Whetstone

Reviews

4.8 rating at Pluralsight based on 37 ratings

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