Class Central is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

Pluralsight

Lighting and Rendering in Maya and Arnold

via Pluralsight

Overview

Throughout these lessons we'll explore a more in depth look at lighting and rendering a scene in Arnold. Software required: Maya 2012, Photoshop CS3, ZBrush v4r5, Arnold.

Throughout these lessons we'll explore a more in depth look at lighting and rendering a scene in Arnold. We'll discuss the .tx format as well as rendering using the "udim" flag, and other advanced techniques. We'll also cover how to output custom AOV passes at any point in the shader, as well as tweak maps inside a hypershade. After completing this tutorial, you'll feel more comfortable lighting a scene in Arnold, and have a better understand of how lights act and react in the render solution. Software required: Maya 2012, Photoshop CS3, ZBrush v4r5, Arnold.

Syllabus

  • Introduction and Project Overview 0mins
  • Lighting and Rendering in Maya and Arnold 122mins

Taught by

Cory Cosper

Reviews

3.3 rating at Pluralsight based on 10 ratings

Start your review of Lighting and Rendering in Maya and Arnold

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.