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Pluralsight

Hard Surface Modeling Fundamentals in 3ds Max

via Pluralsight

Overview

Learn hard surface modeling, smoothing, and sculpting with 3ds Max, Photoshop, and ZBrush.

3ds Max is a great program to learn modeling techniques in. In this course, Hard Surface Modeling Fundamentals in 3ds Max, you'll learn how to create a hard surface camera model. First, you'll discover how to create reference images for modeling. Next, you'll explore the fundamentals of hard surface smoothing. Then, you'll cover how to create and control high resolution meshes using TurboSmooth. Finally, you'll learn how to use ZBrush for hard surface sculpting. By the end of this course, you'll know how to model your own hard surface props. Software required: 3ds Max, Photoshop, ZBrush.

Syllabus

  • Course Overview 1min
  • Base Mesh Creation 27mins
  • High Resolution Modeling 33mins
  • Leather Modeling in ZBrush 68mins
  • Rendering 40mins

Taught by

Alex Jerjomin

Reviews

3.9 rating at Pluralsight based on 22 ratings

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