Explore the essential post processing tools and techniques you need to take your finished scene to the next level of realism.
Overview
Syllabus
Introduction
- Post processing effects in Unreal
- Anti-aliasing
- Camera lens bloom
- Adjusting exposure
- Camera lens dirt
- Lens flares
- Adding camera vignette
- Depth of field
- Making use of white balance
- Global controls
- Utilizing lookup tables
- Using the film rollout
- Creating the post process material
- Creating the right side of the outline
- Building the left, top, and bottom outlines
- Adding the outline mask
- Fixing the scene jitter and anti-aliasing
- Creating a camera
- Adding a sequence
- Adding a post process effect
- Animating the depth of field
- Next steps
Taught by
Joel Bradley