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LinkedIn Learning

Unreal Engine: Creating Templates for Visualization Projects

via LinkedIn Learning

Overview

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Learn how to use templates to make your workflow in Unreal much simpler, so you can get into creating faster.

Syllabus

Introduction
  • Creating project templates
  • Creating an empty project
1. Creating an Arch Viz Template Project
  • Creating useful folder structures
  • Adding sun and sky lighting
  • Building a post process volume
  • Quality lighting setup
  • Placing static cameras for stills
  • Constructing a playable camera
  • Setting up a basic terrain
  • Creating a basic master material: Part 1
  • Creating a basic master material: Part 2
  • Creating a basic master material: Part 3
  • Parameter organization in the Unreal UI
2. Creating a Product Viz Template Project
  • Creating a product template
  • Setting up a three-point lighting system
  • Adding extra cameras to the scene
  • Tweaking your camera settings
  • Adding a sequence for animations
  • Creating a high-quality light mass setup
Conclusion
  • Next steps

Taught by

Brian Bradley and Joel Bradley

Reviews

4.7 rating at LinkedIn Learning based on 13 ratings

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