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LinkedIn Learning

Unreal Engine: Creating Templates for Visualization Projects

via LinkedIn Learning

Overview

Learn how to use templates to make your workflow in Unreal much simpler, so you can get into creating faster.

Syllabus

Introduction
  • Creating project templates
  • Creating an empty project
1. Creating an Arch Viz Template Project
  • Creating useful folder structures
  • Adding sun and sky lighting
  • Building a post process volume
  • Quality lighting setup
  • Placing static cameras for stills
  • Constructing a playable camera
  • Setting up a basic terrain
  • Creating a basic master material: Part 1
  • Creating a basic master material: Part 2
  • Creating a basic master material: Part 3
  • Parameter organization in the Unreal UI
2. Creating a Product Viz Template Project
  • Creating a product template
  • Setting up a three-point lighting system
  • Adding extra cameras to the scene
  • Tweaking your camera settings
  • Adding a sequence for animations
  • Creating a high-quality light mass setup
Conclusion
  • Next steps

Taught by

Brian Bradley and Joel Bradley

Reviews

4.7 rating at LinkedIn Learning based on 13 ratings

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