Learn why landscapes or terrains are important on visualization projects and discover the concepts behind terrain objects in Unreal Engine.
Overview
Syllabus
Introduction
- Why landscapes can aid our visualizations
- Setting up the terrain transformations
- Understanding sections and components for ArchViz
- Twinmotion: What and why?
- Creating a new far distance terrain
- Landscape edit layers for ArchViz
- Importing terrain height data
- Using the Sculpt tool
- Adding erosion to your scenery
- How static meshes can aid in terrain building
- Using the paint tool
- Understanding paint layers
- Dealing with map tiling
- How landscape materials can enhance your visualization
- Next steps
Taught by
Joel Bradley