Go beyond the basics in Substance Designer. Learn advanced techniques for building new materials from scratch, as well as how to recreate real-life materials in Substance Designer.
Overview
Syllabus
Introduction
- Create innovative materials with Substance Designer
- What you should know
- Overview of the tools
- Nodes and graphs
- Work with multiple materials
- Introduction to scanning materials with your smartphone
- How the scanbox works
- Preprocess the images
- Initial steps in Substance Designer
- Final material in Substance Designer
- Introduction to procedural sculpting
- Sculpt the main terrain
- Sculpt large rocks in the terrain
- Sculpt small rocks in the terrain
- Add albedo details to the base
- Add albedo details to rocks
- Add roughness to maps
- Explore the final material
- Create a rusty metal material: Sculpt
- Create a rusty metal material: Colors
- Create a rusty metal material: Final output
- Create a wooden plank material: Sculpt
- Create a wooden plank material: Colors
- Create a wooden plank material: Final output
- Next steps
Taught by
Emmanuel Henri