Bring Revit models to life with Unreal. Learn how to add interactivity, custom materials and lighting, and more.
Overview
Syllabus
Introduction
- Welcome
- What to know
- Exercise files
- Prepare your Revit model for export
- 3ds Max Datasmith export
- Unreal Datasmith import
- Datasmith Product Viewer
- Limitations and workarounds
- Introduction to Unreal materials
- Create a custom material
- Swap out materials in your model
- Material instances
- Introduction to Unreal lighting
- Types of lights
- Lightmaps and UVs
- Add in the sky
- Post-processing
- Introduction to Blueprint visual scripting
- Blueprint components
- Adding basic logic
- Level Blueprint
- Interactive material
- Cooking content for the OS
- Build and run
- Considerations for VR
- Next steps
Taught by
Simon Manning