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LinkedIn Learning

Learning MotionBuilder

via LinkedIn Learning

Overview

An approachable and concise introduction to MotionBuilder, Autodesk's motion-editing software

Syllabus

Introduction
  • Welcome
  • Using the exercise files
1. Introduction to MotionBuilder
  • The MotionBuilder interface
  • Configuring user settings
  • Navigation in MotionBuilder
  • Transforming objects
  • Creating hierarchies
  • Working with groups
2. Animating in MotionBuilder
  • Working with the Transport Controls
  • Animating objects with keys
  • Adjusting keys in the Dopesheet
  • Working with animation curves
  • Creating takes
3. Setting Up and Animating Characters
  • Preparing characters for MotionBuilder
  • Characterizing generic rigs
  • Characterizing 3ds Max biped rigs
  • Characterizing Maya human IK rigs
  • Creating control rigs
  • Animating characters via control rigs
  • Creating and animating character poses
4. Working with Motion Data
  • Importing motion data
  • Retargeting motion data
  • Working with animation layers
  • Cycling motion data: Walking in place
  • Cycling motion data: Creating cycles
  • Cycling motion data: Editing cycled data
5. Finishing Scenes
  • Adding lights and cameras
  • Creating previews
  • Exporting scenes
Conclusion
  • Next steps

Taught by

George Maestri

Reviews

4.8 rating at LinkedIn Learning based on 35 ratings

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