Bring characters and objects to life with Unity. Learn how to work with the game engine’s animation features as you prepare for the Unity Certified Associate: Game Developer exam.
Overview
Syllabus
Introduction
- Introduction
- Companion files
- Rotating through update functions
- Animating with Animation Curves
- Creating animations
- Using the animation window
- Working with animation events
- Importing characters
- Non-humanoid and generic animations
- Humanoid animations and configuration
- Getting started with parameters
- Coding parameters
- Creating a timeline
- Keyframes and clips
- Working with multiple objects
- Working with characters
- Importing Cinemachine
- Creating your first camera shot
- Free look camera rigs
- Following paths
- Next steps
Taught by
Alan Thorn